Back in 1994, Doom was ported to the SEGA 32X, a piece of hardware that turned the SEGA Genesis into a 32-bit machine. In the name of science, someone decided to see about putting the FPS game on a ...
Last month, we reported that someone had managed to port Doom to the Sega Genesis, albeit poorly due to the hardware constraints. Only a few weeks later, someone's managed to make the FPS game ...
Worse, Sega dropped one-third of Doom's levels, including its memorable Cyberdemon and Spider Mastermind bosses, due to technical constraints. The result was a game that seemed to fizzle out when, in ...
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